Pitman, T. orcid.org/0000-0003-3436-1712 (2023) ‘Go Outside and Play It!’: A Scenographic Approach to Finding Aura in Sci-Fi, Cli-Fi, Augmented Reality Art Game, Sin Sol/No Sun. Romance Studies, 41 (1). pp. 65-85. ISSN 0263-9904
Abstract
This article seeks to explore the affordances of certain new media applications for generating environmental affect, and hence possibly effect, in those who use them. It specifically aims to examine the use of augmented reality (AR) and movement/space-sensitive technologies in the science-fiction, climate-fiction, mobile art game Sin Sol/No Sun (2018–2020), made by Latina media and performance artist and theorist micha cárdenas and her team at the Critical Realities Studio at the University of California, Santa Cruz. Sidestepping arguments about the nature and degree of immersivity afforded by different media and how this may, or may not, correlate with environmental engagement, it focuses instead on questions of embodiment and the potential for the development of ‘aura’ in spaces mediated by AR, and how these may potentially help promote pro-environmental affect. More specifically it argues that Sin Sol contrives to restore the aura of our environment in a relational way, through a design that is purposefully open to the player’s auratic free associations. It seeks to demonstrate this by means of a provisional, personal, scenographic account of my multi-sited attempts to experience the game to try to tease out the implications of this kind of ecopoetics.
Metadata
Item Type: | Article |
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Authors/Creators: |
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Copyright, Publisher and Additional Information: | © 2023 The Author(s). Published by Informa UK Limited, trading as Taylor & Francis Group. This is an Open Access article distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives License (http://creativecommons.org/licenses/by-nc-nd/4.0/), which permits non-commercial re-use, distribution, and reproduction in any medium, provided the original work is properly cited, and is not altered, transformed, or built upon in any way. |
Keywords: | Computer games; mobile technologies; augmented reality; embodiment; aura; pro-environmental affect |
Dates: |
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Institution: | The University of Leeds |
Academic Units: | The University of Leeds > Faculty of Arts, Humanities and Cultures (Leeds) > School of Languages Cultures & Societies (Leeds) > Spanish & Portuguese (Leeds) |
Depositing User: | Symplectic Publications |
Date Deposited: | 31 Aug 2023 15:42 |
Last Modified: | 31 Aug 2023 15:42 |
Status: | Published |
Publisher: | Taylor and Francis |
Identification Number: | 10.1080/02639904.2023.2180943 |
Open Archives Initiative ID (OAI ID): | oai:eprints.whiterose.ac.uk:202655 |