Stollhans, S orcid.org/0000-0002-9352-174X (2020) Designing escape game activities for language classes. In: Plutino, A, Borthwick, K and Corradini, E, (eds.) Innovative language teaching and learning at university: treasuring languages. Research-publishing.net , pp. 27-32. ISBN 9782490057603
Abstract
Escape games are an increasingly popular leisure activity involving a group of players completing tasks to achieve a pre-defined goal, which is usually escaping from a room. In this chapter, I briefly outline the educational potential of escape game activities in language classes within the frameworks of gamification, pervasive learning, and ‘serious games’, and in relation to transferable skills. This is followed by a description and evaluation of an escape game I developed for a grammar class on the idiomatic uses of German modal verbs. This was piloted with a first-year undergraduate class at Lancaster University. I conclude by discussing student feedback and considerations for similar activities in the future.
Metadata
Item Type: | Book Section |
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Authors/Creators: |
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Editors: |
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Copyright, Publisher and Additional Information: | © 2020 Sascha Stollhans. This article is published under the Attribution (CC BY) licence. |
Keywords: | gamification, game-based learning, games, transferable skills, educational technology |
Dates: |
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Institution: | The University of Leeds |
Academic Units: | The University of Leeds > Faculty of Arts, Humanities and Cultures (Leeds) > School of Languages Cultures & Societies (Leeds) > German (Leeds) |
Depositing User: | Symplectic Publications |
Date Deposited: | 18 May 2022 13:15 |
Last Modified: | 18 May 2022 13:15 |
Published Version: | http://research-publishing.net/ |
Status: | Published |
Publisher: | Research-publishing.net |
Identification Number: | 10.14705/rpnet.2020.40.1062 |
Open Archives Initiative ID (OAI ID): | oai:eprints.whiterose.ac.uk:186969 |