Campbell, G., Nicholls, G., Hart, R. et al. (5 more authors) (2026) Development and validation of an AI-generated real-world object stimuli set. Behavior Research Methods, 58 (6). 154. ISSN: 1554-351X
Abstract
The availability of real-world object stimuli that meet researchers’ requirements is an ongoing challenge in visual cognition research. While numerous manually curated object stimulus sets exist, stimulus features such as size, color, and orientation tend to vary widely within a given set and may not be suitable for studies with specific requirements regarding these parameters. However, recent advances in artificial intelligence (AI) can facilitate the generation of highly realistic, custom-made stimuli. Building on these developments, the present study aimed to share a set of 200 AI-generated images of everyday objects for research use. The objects were oriented as though ‘placed’ on a flat surface, such that they could be naturally embedded in virtual scenes. Moreover, they were created in greyscale and suitable for rendering in different colors. Here, we report the method used to efficiently generate the stimuli, as well as the results from a validation study in which we assessed the nameability, perceived realism and familiarity of the stimuli in a sample of 45 younger (18–35) and 45 older (65–85) adults. As anticipated, the majority of the stimuli were rated highly across all three measures, and no significant age differences were observed. The results thus validated most of the stimuli for future research. The stimuli, each in seven colors, and the corresponding validation scores are openly available for future use. Low-level image statistics of mean brightness and contrast for each image are also included in the dataset.
Metadata
| Item Type: | Article |
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| Authors/Creators: |
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| Copyright, Publisher and Additional Information: | © The Author(s) 2026. This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/. |
| Keywords: | Artificial intelligence, AI image generation, Real-world object stimuli, Validated stimuli, Visual Cognition |
| Dates: |
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| Institution: | The University of Leeds |
| Academic Units: | The University of Leeds > Faculty of Medicine and Health (Leeds) > School of Psychology (Leeds) |
| Date Deposited: | 04 Jun 2026 14:25 |
| Last Modified: | 04 Jun 2026 14:25 |
| Published Version: | https://link.springer.com/article/10.3758/s13428-0... |
| Status: | Published |
| Publisher: | Springer Nature |
| Identification Number: | 10.3758/s13428-026-03021-0 |
| Related URLs: | |
| Open Archives Initiative ID (OAI ID): | oai:eprints.whiterose.ac.uk:241657 |
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Filename: Development and validation of an AI‑generated real‑world object.pdf
Licence: CC-BY 4.0

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