Pirker, Johanna, Lesjak, Isabel, Punz, Andreas et al. (1 more author) (2018) Social Aspects of the Game Development Process in the Global Gam Jam. In: ICGJ 2018 Proceedings of the International Conference on Game Jams, Hackathons, and Game Creation Events. ACM, New York, pp. 9-16.
Metadata
| Item Type: | Proceedings Paper |
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| Authors/Creators: |
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| Copyright, Publisher and Additional Information: | ©2018 Copyright held by the owner/author(s). This is an author-produced version of the published paper. Uploaded in accordance with the publisher’s self-archiving policy. Further copying may not be permitted; contact the publisher for details |
| Dates: |
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| Institution: | The University of York |
| Academic Units: | The University of York > Faculty of Sciences (York) > Computer Science (York) |
| Funding Information: | Funder Grant number EPSRC EP/M023265/1 |
| Date Deposited: | 30 Jul 2018 13:50 |
| Last Modified: | 07 Oct 2025 23:06 |
| Published Version: | https://doi.org/10.1145/3196697.3196700 |
| Status: | Published |
| Publisher: | ACM |
| Identification Number: | 10.1145/3196697.3196700 |
| Open Archives Initiative ID (OAI ID): | oai:eprints.whiterose.ac.uk:133978 |

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