Mekler, Elisa, Rank, Stefan, Steinemann, Sharon et al. (2 more authors) (2016) Designing for Emotional Complexity in Games:The Interplay of Positive and Negative Affect. In: UNSPECIFIED.
Metadata
| Item Type: | Conference or Workshop Item |
|---|---|
| Authors/Creators: |
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| Copyright, Publisher and Additional Information: | This is an author-produced version of the published paper. Uploaded in accordance with the publisher’s self-archiving policy. Further copying may not be permitted; contact the publisher for details |
| Dates: |
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| Institution: | The University of York |
| Academic Units: | The University of York > Faculty of Sciences (York) > Computer Science (York) |
| Date Deposited: | 09 May 2018 08:30 |
| Last Modified: | 12 Dec 2025 16:52 |
| Published Version: | https://doi.org/10.1145/2968120.2968126 |
| Status: | Published |
| Refereed: | Yes |
| Identification Number: | 10.1145/2968120.2968126 |
| Related URLs: | |
| Open Archives Initiative ID (OAI ID): | oai:eprints.whiterose.ac.uk:130555 |
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Filename: Emotional_complexity_workshop.pdf
Description: Emotional-complexity-workshop

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