Reimagining the “well” (digitally) literate body: lessons from children's diverse (digital)‐literacies‐in‐the‐body with videogames at home

Scott, F. orcid.org/0000-0002-8689-2905, Chesworth, L., Bannister, C. et al. (3 more authors) (2026) Reimagining the “well” (digitally) literate body: lessons from children's diverse (digital)‐literacies‐in‐the‐body with videogames at home. Reading Research Quarterly, 61 (2). e70116. ISSN: 0034-0553

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Item Type: Article
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© 2026 The Author(s). Reading Research Quarterly published by Wiley Periodicals LLC on behalf of International Literacy Association. This is an open access article under the terms of the Creative Commons Attribution License, which permits use, distribution and reproduction in any medium, provided the original work is properly cited. http://creativecommons.org/licenses/by/4.0/

Keywords: children; digital literacy; digital play; ecocultural; futures; literacy; temporality; videogames; well-being
Dates:
  • Submitted: 1 November 2025
  • Accepted: 27 March 2026
  • Published (online): 16 April 2026
  • Published: April 2026
Institution: The University of Sheffield
Academic Units: The University of Sheffield > Faculty of Social Sciences (Sheffield) > School of Education
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LEGO SYSTEM A/S
UNSPECIFIED
Date Deposited: 16 Apr 2026 14:51
Last Modified: 16 Apr 2026 14:51
Status: Published
Publisher: Wiley
Refereed: Yes
Identification Number: 10.1002/rrq.70116
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