Science as a game: conceptual model and application in scientific software design

Queiroz, F, Lonsdale, M orcid.org/0000-0003-0315-6169 and Spitz, R (2022) Science as a game: conceptual model and application in scientific software design. International Journal of Design Creativity and Innovation, 10 (4). pp. 222-246. ISSN 2165-0349

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Item Type: Article
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© 2022 The Author(s). Published by Informa UK Limited, trading as Taylor & Francis Group. This is an Open Access article distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives License (http://creativecommons.org/licenses/by-nc-nd/4.0/), which permits non-commercial re-use, distribution, and reproduction in any medium, provided the original work is properly cited, and is not altered, transformed, or built upon in any way.

Keywords: Scientific software; philosophy of science; conceptual model; user interface design; gamification
Dates:
  • Published: 2 October 2022
  • Published (online): 28 June 2022
  • Accepted: 26 May 2022
Institution: The University of Leeds
Academic Units: The University of Leeds > Faculty of Arts, Humanities and Cultures (Leeds) > School of Design (Leeds)
Depositing User: Symplectic Publications
Date Deposited: 14 Jul 2022 11:19
Last Modified: 25 Jun 2023 23:03
Status: Published
Publisher: Taylor & Francis
Identification Number: 10.1080/21650349.2022.2088623
Open Archives Initiative ID (OAI ID):

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