Bassetti, C, Teli, M and Murgia, A orcid.org/0000-0002-9740-4532 (2017) Tin Hat Games: Producing, Funding, and Consuming an Independent Role-Playing Game in the Age of the Interactive Spectacle. In: Briziarelli, M and Armano, E, (eds.) The Spectacle 2.0: Reading Debord In The Context Of Digital Capitalism. Critical, Digital and Social Media Studies . University of Westminster Press , London, UK , pp. 167-181. ISBN 978-1-911534-44-0
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Item Type: | Book Section |
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Authors/Creators: |
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Editors: |
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Copyright, Publisher and Additional Information: | (c) 2017 the editors and several contributors. This is an open access chapter from a book released under the terms of the Creative Commons Attribution License (CC-BY-NC-ND 4.0). |
Dates: |
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Institution: | The University of Leeds |
Academic Units: | The University of Leeds > Faculty of Business (Leeds) > Work and Employment Relation Division (Leeds) |
Depositing User: | Symplectic Publications |
Date Deposited: | 03 Oct 2017 15:40 |
Last Modified: | 15 Mar 2018 10:35 |
Status: | Published |
Publisher: | University of Westminster Press |
Series Name: | Critical, Digital and Social Media Studies |
Identification Number: | 10.16997/book11 |
Open Archives Initiative ID (OAI ID): | oai:eprints.whiterose.ac.uk:121911 |