An Analysis of How Interactive Technology Supports the Appreciation of Traditional Chinese Puppetry: A Review of Case Studies

Zhao, S orcid.org/0000-0002-7048-8860 (2020) An Analysis of How Interactive Technology Supports the Appreciation of Traditional Chinese Puppetry: A Review of Case Studies. In: Brooks, A and Brooks, EI, (eds.) Interactivity, Game Creation, Design, Learning, and Innovation. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering . Springer , Cham, Switzerland , pp. 496-505. ISBN 978-3-030-53293-2

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Copyright, Publisher and Additional Information: © ICST Institute for Computer Sciences, Social Informatics and Telecommunications Engineering 2020. This is an author produced version of a book chapter published in ArtsIT 2019, DLI 2019: Interactivity, Game Creation, Design, Learning, and Innovation. Uploaded in accordance with the publisher's self-archiving policy.
Keywords: Traditional Chinese puppetry; Interactive technology; Digital storytelling; Emotional expression; Cultural appreciation
Dates:
  • Published: 28 July 2020
Institution: The University of Leeds
Academic Units: The University of Leeds > Faculty of Arts, Humanities and Cultures (Leeds) > School of Design (Leeds)
Depositing User: Symplectic Publications
Date Deposited: 08 Jun 2021 13:53
Last Modified: 10 Jun 2021 12:12
Published Version: https://link.springer.com/chapter/10.1007%2F978-3-...
Status: Published
Publisher: Springer
Series Name: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
Identification Number: https://doi.org/10.1007/978-3-030-53294-9_36

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