Pirker, Johanna, Lesjak, Isabel, Punz, Andreas et al. (1 more author) (2018) Social Aspects of the Game Development Process in the Global Gam Jam. In: ICGJ 2018 Proceedings of the International Conference on Game Jams, Hackathons, and Game Creation Events. ACM , New York , pp. 9-16.
Metadata
Authors/Creators: |
|
||||
---|---|---|---|---|---|
Copyright, Publisher and Additional Information: | ©2018 Copyright held by the owner/author(s). This is an author-produced version of the published paper. Uploaded in accordance with the publisher’s self-archiving policy. Further copying may not be permitted; contact the publisher for details | ||||
Dates: |
|
||||
Institution: | The University of York | ||||
Academic Units: | The University of York > Faculty of Sciences (York) > Computer Science (York) | ||||
Funding Information: |
|
||||
Depositing User: | Pure (York) | ||||
Date Deposited: | 30 Jul 2018 13:50 | ||||
Last Modified: | 06 Dec 2023 10:06 | ||||
Published Version: | https://doi.org/10.1145/3196697.3196700 | ||||
Status: | Published | ||||
Publisher: | ACM | ||||
Refereed: | No | ||||
Identification Number: | https://doi.org/10.1145/3196697.3196700 |