Designing for Emotional Complexity in Games : The Interplay of Positive and Negative Affect

Mekler, Elisa, Rank, Stefan, Steinemann, Sharon et al. (2 more authors) (2016) Designing for Emotional Complexity in Games : The Interplay of Positive and Negative Affect. In: UNSPECIFIED.

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Copyright, Publisher and Additional Information: This is an author-produced version of the published paper. Uploaded in accordance with the publisher’s self-archiving policy. Further copying may not be permitted; contact the publisher for details
Dates:
  • Published: 1 October 2016
Institution: The University of York
Academic Units: The University of York > Faculty of Sciences (York) > Computer Science (York)
Depositing User: Pure (York)
Date Deposited: 09 May 2018 08:30
Last Modified: 31 Oct 2021 11:19
Published Version: https://doi.org/10.1145/2968120.2968126
Status: Published
Refereed: Yes
Identification Number: https://doi.org/10.1145/2968120.2968126
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Description: Emotional-complexity-workshop

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