Items where authors include "Ioannou, E."
Article
Ioannou, E. orcid.org/0000-0003-3892-2492, Thalatam, S. and Georgescu, S. (2024) A synthetic dataset for semantic segmentation of waterbodies in out-of-distribution situations. Scientific Data, 11 (1). 1114. ISSN 2052-4463
Ioannou, E. orcid.org/0000-0003-3892-2492 and Maddock, S. orcid.org/0000-0003-3179-0263 (2024) Evaluation in neural style transfer: a review. Computer Graphics Forum, 43 (6). e15165. ISSN 0167-7055
Beaumont, J.D., Ioannou, E., Harish, K. et al. (3 more authors) (2024) “We’re one small piece of the puzzle”: evaluating the impact of short-term funding for tier two weight management services. Frontiers in Public Health, 12. 1381079. ISSN 2296-2565
Ioannou, E. and Maddock, S. orcid.org/0000-0003-3179-0263 (2024) Towards real-time G-buffer-guided style transfer in computer games. IEEE Transactions on Games. ISSN 2475-1502
Ioannou, E. and Maddock, S. orcid.org/0000-0003-3179-0263 (2023) Depth-aware neural style transfer for videos. Computers, 12 (4). 69.
Tuttiett, E.R. orcid.org/0000-0002-7591-4099, Ioannou, E., Wijnhoven, H.A.H. et al. (2 more authors) (2022) Adaptation and validation of a protein intake screening tool for a UK adult population. Journal of Nutritional Science, 11. e100. ISSN 2048-6790
Akparibo, R. orcid.org/0000-0003-3751-2432, Aryeetey, R.N.O., Asamane, E.A. et al. (8 more authors) (2021) Food security in Ghanaian urban cities: a scoping review of the literature. Nutrients, 13 (10). 3615. ISSN 2072-6643
Proceedings Paper
Ioannou, E. and Maddock, S. orcid.org/0000-0003-3179-0263 (2023) Neural style transfer for computer games. In: The 34th British Machine Vision Conference workshop on Computer Vision for Games and Games for Computer Vision (CVG). 34th British Machine Vision workshop on Computer Vision for Games and Games for Computer Vision (CVG), 20-24 Nov 2023, Aberdeen, UK. British Machine Vision Association .
Ioannou, E. and Maddock, S. orcid.org/0000-0003-3179-0263 (2022) Depth-aware neural style transfer using instance normalization. In: Turner, M. and Vangorp, P., (eds.) Computer Graphics & Visual Computing (CGVC) 2022. Computer Graphics & Visual Computing (CGVC) 2022, 15-16 Sep 2022, Virtual conference. Eurographics Digital Library .
Ioannou, E. and Maddock, S. orcid.org/0000-0003-3179-0263 (2020) Breathing life into statues using augmented reality. In: Ritsos, P.D. and Xu, K., (eds.) Computer Graphics and Visual Computing (CGVC). 38th Computer Graphics & Visual Computing Conference, 10-11 Sep 2020, London, UK. The Eurographics Association . ISBN 9783038681229