Items where authors include "Cutting, Joe"

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Number of items: 6.

Article

Cutting, Joe, Copeland, Bethany and McNab, Fiona (2023) Higher working memory capacity and distraction-resistance associated with strategy (not action) game playing in younger adults, but puzzle game playing in older adults. Heliyon. E19098. ISSN 2405-8440

Iacovides, Ioanna orcid.org/0000-0001-9674-8440, Cutting, Joe, Beeston, Jen et al. (3 more authors) (2022) Close but not too close : Distance and relevance in designing games for reflection. Proceedings of the ACM on Human-Computer Interaction. 224. ISSN 2573-0142

Cutting, Joe and Iacovides, Ioanna orcid.org/0000-0001-9674-8440 (2022) Learning by doing : Intrinsic Integration directs attention to increase learning in games. Proceedings of the ACM on Human-Computer Interaction. 240. ISSN 2573-0142

Cutting, Joe and Deterding, Christoph Sebastian orcid.org/0000-0003-0033-2104 (2022) The Task-Attention Theory of Game Learning : A Theory and Research Agenda. Human-Computer interaction. ISSN 0737-0024

Cutting, Joe and Cairns, Paul Antony orcid.org/0000-0002-6508-372X (2020) Investigating game attention using the Distraction Recognition Paradigm. Behaviour & Information Technology. ISSN 0144-929X

Cutting, Joe, Cairns, Paul Antony orcid.org/0000-0002-6508-372X and Kuhn, Gustav (2020) Nothing else matters : video games create sustained attentional selection away from task-irrelevant features. Attention, Perception & Psychophysics. ISSN 1943-393X

This list was generated on Sat May 4 12:44:02 2024 BST.