Blumberg, F.C., Blades, M. and Oates, C.J. orcid.org/0000-0001-8848-9178 (2013) Youth and new media: the appeal and educational ramifications of digital game play for children and adolescents. Zeitschrift fur Psychologie, 221. pp. 67-71. ISSN 0044-3409
Abstract
The prevalence of digital media use among children and adolescents is indisputable. One medium to which children and adolescents dedicate a sizeable portion of their time is that of the digital game. Accordingly, digital game play continues to grow as a context for cognitive development. We showcase new research and practice addressing the impact of this very popular activity on children’s and adolescents’ learning. Our goal is to stimulate new research and interest in examining the positive ramifications of digital play for development among today’s youth.
Metadata
Item Type: | Article |
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Authors/Creators: |
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Copyright, Publisher and Additional Information: | © 2013 Hogrefe Publishing. This is an author produced version of a paper subsequently published in Zeitschrift für Psychologie. Uploaded in accordance with the publisher's self-archiving policy. |
Keywords: | digital media; children; adolescents |
Dates: |
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Institution: | The University of Sheffield |
Academic Units: | The University of Sheffield > Faculty of Science (Sheffield) > Department of Psychology (Sheffield) The University of Sheffield > Faculty of Social Sciences (Sheffield) > Management School (Sheffield) |
Depositing User: | Symplectic Sheffield |
Date Deposited: | 02 Feb 2016 16:35 |
Last Modified: | 15 Mar 2019 16:31 |
Published Version: | http://dx.doi.org/10.1027/2151-2604/a000133 |
Status: | Published |
Publisher: | Hogrefe |
Identification Number: | 10.1027/2151-2604/a000133 |
Open Archives Initiative ID (OAI ID): | oai:eprints.whiterose.ac.uk:92936 |