Allen, T., Parvanov, A., Knight, S. et al. (1 more author) (2015) Using sketching to control heterogeneous groups. In: Borgo, R. and Turkay, C., (eds.) Computer Graphics and Visual Computing (CGVC). The Eurographics Association , 87 - 91. ISBN 978-3-905674-94-1
Abstract
The basic methods of interaction in strategy games with regards to controlling groups of units has largely remained the same since the first strategy games were released. Although the control systems in games today are effective and intuitive, they are somewhat limiting for the user in terms of achieving more complex goals. Recently, there has been research into using sketch-based systems as an alternate means of controlling a crowd, granting a higher level of control to the user while maintaining an easy to use and intuitive interface. So far, however, this has only been implemented for homogeneous groups. This paper describes the implementation of a sketch-based crowd control system for strategy games, which allows the user to exert a greater level of control over their armies by giving them the ability to control heterogeneous groups by using sub-group sketching to distinguish formations and paths for groups and sub-groups to adhere to.
Metadata
Item Type: | Book Section |
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Authors/Creators: |
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Editors: |
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Copyright, Publisher and Additional Information: | © 2015 The Eurographics Association. |
Dates: |
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Institution: | The University of Sheffield |
Academic Units: | The University of Sheffield > Faculty of Engineering (Sheffield) > Department of Computer Science (Sheffield) |
Depositing User: | Symplectic Sheffield |
Date Deposited: | 03 Mar 2016 15:58 |
Last Modified: | 03 Mar 2016 15:58 |
Published Version: | http://dx.doi.org/10.2312/cgvc.20151249 |
Status: | Published |
Publisher: | The Eurographics Association |
Identification Number: | 10.2312/cgvc.20151249 |
Open Archives Initiative ID (OAI ID): | oai:eprints.whiterose.ac.uk:92822 |