Houghton, JJ, Lloyd, GE, Robinson, A et al. (2 more authors) (2015) The Virtual Worlds Project: geological mapping and field skills. Geology Today, 31 (6). pp. 227-231. ISSN 0266-6979
Abstract
The Virtual Worlds Project is a UK collaboration between the School of Earth and Environment, University of Leeds, and the Leeds College of Art, to build a virtual environment in which to learn and practice basic geological mapping skills. Using the Unity game engine, a virtual landscape populated by rock outcrops with associated notebook entries has been created. This approach is not a replacement for field map work. Rather, it represents an in-class tool with the appearance of a computer game with which to enhance basic mapping skills taught in the field in a virtual environment.
Metadata
| Item Type: | Article |
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| Copyright, Publisher and Additional Information: | © John Wiley & Sons Ltd, The Geologists’ Association & The Geological Society of London. This is the peer reviewed version of the following article: Houghton, J. J., Lloyd, G. E., Robinson, A., Gordon, C. E. and Morgan, D. J. (2015), The Virtual Worlds Project: geological mapping and field skills. Geology Today, 31: 227–231. , which has been published in final form at http://dx.doi.org/10.1111/gto.12117. This article may be used for non-commercial purposes in accordance with the Wiley Terms and Conditions for Self-Archiving. |
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| Institution: | The University of Leeds |
| Academic Units: | The University of Leeds > Faculty of Environment (Leeds) > School of Earth and Environment (Leeds) > Inst of Geophysics and Tectonics (IGT) (Leeds) |
| Depositing User: | Symplectic Publications |
| Date Deposited: | 03 Jun 2016 14:51 |
| Last Modified: | 19 Nov 2016 10:34 |
| Published Version: | http://dx.doi.org/10.1111/gto.12117 |
| Status: | Published |
| Publisher: | Wiley |
| Identification Number: | 10.1111/gto.12117 |
| Open Archives Initiative ID (OAI ID): | oai:eprints.whiterose.ac.uk:92115 |
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