Wann, J.P., Rushton, S. and Mon-Williams, M. (1995) Natural problems for stereoscopic depth perception in virtual environments. Vision Research, 35 (19). pp. 2731-2736. ISSN 0042-6989
Abstract
The use of virtual reality (VR) display systems has escalated over the last 5 yr and may have consequences for those working within vision research. This paper provides a brief review of the literature pertaining to the representation of depth in stereoscopic VR displays. Specific attention is paid to the response of the accommodation system with its cross-links to vergence eye movements, and to the spatial errors that arise when portraying three-dimensional space on a two-dimensional window. It is suggested that these factors prevent large depth intervals of three-dimensional visual space being rendered with integrity through dual two-dimensional arrays.
Metadata
Item Type: | Article |
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Authors/Creators: |
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Dates: |
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Institution: | The University of Leeds |
Academic Units: | The University of Leeds > Faculty of Medicine and Health (Leeds) > School of Psychology (Leeds) > Cognitive Psychology (Leeds) |
Depositing User: | Sherpa Assistant |
Date Deposited: | 03 Jul 2009 11:52 |
Last Modified: | 18 Jun 2015 17:29 |
Published Version: | http://dx.doi.org/10.1016/0042-6989(95)00018-U |
Status: | Published |
Publisher: | Elsevier |
Identification Number: | 10.1016/0042-6989(95)00018-U |
Open Archives Initiative ID (OAI ID): | oai:eprints.whiterose.ac.uk:8896 |