Examining the influence of target–distractor similarity on difficulty in a working memory game

FRISTER, MADELEINE, MCNAB, FIONA, CROISSANT, MAXIMILIAN et al. (1 more author) (2026) Examining the influence of target–distractor similarity on difficulty in a working memory game. Entertainment Computing. 101060. ISSN: 1875-9521

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Item Type: Article
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© 2025 Elsevier B.V. This is an author-produced version of the published paper. Uploaded in accordance with the University’s Research Publications and Open Access policy.

Keywords: video games,working memory,distraction,target-distractor similarity,player experience,game design
Dates:
  • Accepted: 15 November 2025
  • Published (online): 19 November 2025
  • Published: 1 January 2026
Institution: The University of York
Academic Units: The University of York > Faculty of Sciences (York) > Psychology (York)
The University of York > Faculty of Sciences (York) > Computer Science (York)
Funding Information:
Funder
Grant number
EPSRC
EP/L015846/1
Date Deposited: 21 Nov 2025 09:50
Last Modified: 03 Dec 2025 00:18
Published Version: https://doi.org/10.1016/j.entcom.2025.101060
Status: Published online
Refereed: Yes
Identification Number: 10.1016/j.entcom.2025.101060
Open Archives Initiative ID (OAI ID):

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