Effectiveness and adverse effects of immersive technologies used for rehabilitation of patients with non-specific neck pain: a systematic review

Kostka, J.S., Zawadzka-Fabijan, A., Dziala, D. et al. (6 more authors) (2025) Effectiveness and adverse effects of immersive technologies used for rehabilitation of patients with non-specific neck pain: a systematic review. Journal of Rehabilitation Medicine, 57. jrm42108. ISSN 1651-2081

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Item Type: Article
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© 2025 Author(s). This is an open access article under the terms of the Creative Commons Attribution License (CC-BY 4.0), which permits unrestricted use, distribution and reproduction in any medium, provided the original work is properly cited.

Keywords: neck pain, Physical Therapy Modalities, Rehabilitation, Virtual Reality, Gamification
Dates:
  • Published: 31 January 2025
  • Published (online): 31 January 2025
  • Accepted: 9 January 2025
Institution: The University of Leeds
Academic Units: The University of Leeds > Faculty of Medicine and Health (Leeds) > School of Medicine (Leeds) > Institute of Rheumatology & Musculoskeletal Medicine (LIRMM) (Leeds) > Rehabilitation Medicine (Leeds)
Depositing User: Symplectic Publications
Date Deposited: 21 Jan 2025 10:56
Last Modified: 21 Mar 2025 11:08
Status: Published
Publisher: Medical Journals Sweden
Identification Number: 10.2340/jrm.v57.42108
Open Archives Initiative ID (OAI ID):

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