Kirman, Ben orcid.org/0000-0002-4087-5798, Linehan, Conor and Feltwell, Tom (2022) Inscrutable Games:How Players Respond to Illegible or Opaque Game Design. In: Proceedings of the International Academic Mindtrek Conference 2022. 25th International Academic Mindtrek conference, 16-18 Nov 2022 ACM , FIN
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Item Type: | Proceedings Paper |
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Authors/Creators: |
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Copyright, Publisher and Additional Information: | This is an author-produced version of the published paper. Uploaded in accordance with the publisher’s self-archiving policy. Further copying may not be permitted; contact the publisher for details |
Dates: |
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Institution: | The University of York |
Academic Units: | The University of York > Faculty of Arts and Humanities (York) > Theatre, Film, TV and Interactive Media (York) |
Depositing User: | Pure (York) |
Date Deposited: | 04 Nov 2022 09:20 |
Last Modified: | 06 Nov 2024 02:13 |
Status: | Published |
Publisher: | ACM |
Open Archives Initiative ID (OAI ID): | oai:eprints.whiterose.ac.uk:192953 |
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