Do People Use Games to Compensate for Psychological Needs During Crises?:A Mixed-Methods Study of Gaming During COVID-19 Lockdowns

Ballou, Nick, Deterding, Sebastian orcid.org/0000-0003-0033-2104, Iacovides, Ioanna orcid.org/0000-0001-9674-8440 et al. (1 more author) (2022) Do People Use Games to Compensate for Psychological Needs During Crises?:A Mixed-Methods Study of Gaming During COVID-19 Lockdowns. In: CHI 2022 - Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems. 2022 CHI Conference on Human Factors in Computing Systems, CHI 2022, 30 Apr - 05 May 2022 Conference on Human Factors in Computing Systems - Proceedings . ACM , USA

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Item Type: Proceedings Paper
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Keywords: basic needs,compensation,coping,Covid-19,mixed methods,video games
Dates:
  • Published: 29 April 2022
  • Accepted: 11 February 2022
Institution: The University of York
Academic Units: The University of York > Faculty of Arts and Humanities (York) > Theatre, Film, TV and Interactive Media (York)
The University of York > Faculty of Sciences (York) > Computer Science (York)
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EPSRC
EP/L015846/1
Depositing User: Pure (York)
Date Deposited: 23 Mar 2022 10:00
Last Modified: 14 Jan 2025 00:24
Published Version: https://doi.org/10.1145/3491102.3501858
Status: Published
Publisher: ACM
Series Name: Conference on Human Factors in Computing Systems - Proceedings
Identification Number: 10.1145/3491102.3501858
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