From value chains to technological platforms:the effects of crowdfunding in the digital game industry

Nucciarelli, Alberto, Li, Feng, Fernandes, Kiran Jude et al. (5 more authors) (2017) From value chains to technological platforms:the effects of crowdfunding in the digital game industry. JOURNAL OF BUSINESS RESEARCH. ISSN 0148-2963

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Item Type: Article
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© 2017, Elsevier Inc. This is an author-produced version of the published paper. Uploaded in accordance with the publisher’s self-archiving policy.

Dates:
  • Published (online): 3 March 2017
  • Accepted: 1 December 2016
Institution: The University of York
Academic Units: The University of York > Faculty of Sciences (York) > Computer Science (York)
Funding Information:
Funder
Grant number
EPSRC
EP/K039857/1
EPSRC
EP/M023265/1
Depositing User: Pure (York)
Date Deposited: 06 Mar 2017 12:40
Last Modified: 11 Dec 2024 00:10
Published Version: https://doi.org/10.1016/j.jbusres.2016.12.030
Status: Published online
Refereed: Yes
Identification Number: 10.1016/j.jbusres.2016.12.030
Open Archives Initiative ID (OAI ID):

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