Using gamification to transform the adoption of servitization

Shi, V.G., Baines, T., Baldwin, J. et al. (5 more authors) (2017) Using gamification to transform the adoption of servitization. Industrial Marketing Management. ISSN 0019-8501

Abstract

Metadata

Item Type: Article
Authors/Creators:
  • Shi, V.G.
  • Baines, T.
  • Baldwin, J.
  • Ridgway, K.
  • Petridis, P.
  • Bigdeli, A.Z.
  • Uren, V.
  • Andrews, D.
Copyright, Publisher and Additional Information:

© 2016 The Authors. Open Access funded by Engineering and Physical Sciences Research Council. Under a Creative Commons license (https://creativecommons.org/licenses/by/4.0/)

Keywords: Servitization; Advanced-service transformation; Emotional mechanics; Gamification
Dates:
  • Published: 25 March 2017
  • Published (online): 15 January 2017
  • Accepted: 22 December 2016
Institution: The University of Sheffield
Academic Units: The University of Sheffield > University of Sheffield Research Centres and Institutes > AMRC with Boeing (Sheffield)
The University of Sheffield > Advanced Manufacturing Institute (Sheffield) > AMRC with Boeing (Sheffield)
Funding Information:
Funder
Grant number
ENGINEERING AND PHYSICAL SCIENCE RESEARCH COUNCIL (EPSRC)
EP/K014064/1
Depositing User: Symplectic Sheffield
Date Deposited: 28 Feb 2017 16:21
Last Modified: 28 Feb 2017 16:21
Published Version: http://doi.org/10.1016/j.indmarman.2016.12.005
Status: Published
Publisher: Elsevier
Refereed: Yes
Identification Number: 10.1016/j.indmarman.2016.12.005
Open Archives Initiative ID (OAI ID):

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