Deterding, Christoph Sebastian orcid.org/0000-0003-0033-2104 (2015) The Joys of Absence:Emotion, Emotion Display, and Interaction Tension in Video Game Play. In: Proceedings of the 10th International Conference on the Foundations of Digital Games (FDG 2015). Society for the Advancement of the Science of Digital Games , Pacific Grove, CA
Abstract
Few theories of gaming enjoyment have focused what is absent in gameplay. One exception is Erving Goffman’s sociological theory of “euphoric ease”. Because spontaneous and socially demanded emotional involvement often align in gameplay, Goffman holds, it lacks the effortful self-monitoring and self-regulation of conduct and emotion typical for everyday life. This paper presents an empirical grounding of Goffman’s theory, drawing on a qualitative interview study on social norms of emotion regulation in video game play. Data suggests that the absence of emotional selfcontrol may indeed be a hygiene factor of game enjoyment most strongly found in solitary gameplay, afforded by a socio-material setting that licenses gaming-typical emotions and shields from potentially disapproving onlookers.
Metadata
Item Type: | Proceedings Paper |
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Authors/Creators: |
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Dates: |
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Institution: | The University of York |
Academic Units: | The University of York > Faculty of Arts and Humanities (York) > Theatre, Film, TV and Interactive Media (York) |
Funding Information: | Funder Grant number EPSRC EP/M023265/1 |
Depositing User: | Pure (York) |
Date Deposited: | 09 Sep 2016 09:43 |
Last Modified: | 21 Jan 2025 18:23 |
Status: | Published |
Publisher: | Society for the Advancement of the Science of Digital Games |
Open Archives Initiative ID (OAI ID): | oai:eprints.whiterose.ac.uk:104309 |