Non-Euclidean Video Games : Exploring Player Perceptions and Experiences inside Impossible Spaces

Osudin, Daniil, Denisova, Alena orcid.org/0000-0002-1497-5808 and Child, Christopher (Accepted: 2024) Non-Euclidean Video Games : Exploring Player Perceptions and Experiences inside Impossible Spaces. IEEE Transactions on Games. ISSN 2475-1510 (In Press)

Abstract

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Item Type: Article
Authors/Creators:
Copyright, Publisher and Additional Information: © 2024 IEEE. This is an author-produced version of the published paper. Uploaded in accordance with the University’s Research Publications and Open Access policy.
Keywords: Non-Euclidean Geometry, Player Experience, Impossible Spaces, Video games
Dates:
  • Accepted: 9 April 2024
Institution: The University of York
Academic Units: The University of York > Faculty of Sciences (York) > Computer Science (York)
Depositing User: Pure (York)
Date Deposited: 11 Apr 2024 09:40
Last Modified: 11 Apr 2024 09:50
Published Version: https://doi.org/10.1109/TG.2024.3386816
Status: In Press
Refereed: Yes
Identification Number: https://doi.org/10.1109/TG.2024.3386816

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Description: Non-Euclidean Video Games: Exploring Player Perceptions and Experiences inside Impossible Spaces

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