Phelan, I. orcid.org/0000-0001-5120-8256, Furness, P.J. orcid.org/0000-0003-4916-8800, Matsangidou, M. orcid.org/0000-0003-3804-5565 et al. (5 more authors) (2023) Designing effective virtual reality environments for pain management in burn-injured patients. Virtual Reality, 27 (1). pp. 201-215. ISSN 1359-4338
Abstract
Burn patients engage in repetitive painful therapeutic treatments, such as wound debridement, dressing changes, and other medical processes high in procedural pain. Pharmacological analgesics have been used for managing pain, but with ineffective results and negative side effects. Studies on pain management for burn patients suggested that Virtual Reality can treat procedural pain. This paper describes the process of designing, testing, and deploying a Virtual Reality system into a hospital setting. Firstly, a workshop was conducted to identify the most suitable types of Virtual Reality contents for the needs of burn-injured patients. Then, an experimental study, with 15 healthy adults, explored the analgesic impact of the Virtual Reality contents. The pain was induced through a cold pressor. Finally, we deployed the Virtual Reality system into the hospital to examine its efficiency on burn-injured inpatients. This study presents factors for the effective design and deployment of Virtual Reality for burn-injured patients residing in a hospital. Those factors refer to the use of cartoonish features and a choice of content based on each patient’s interests to increase the positive emotions and the use of interactive features, portable equipment to reduce pain and increase the feasibility of the technology in clinical settings. Finally, our results indicated that the extension of the VR use after the therapeutic session could support more effective pain treatment.
Trial registration number Protocol ID: AA8434.
Metadata
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Copyright, Publisher and Additional Information: | © The Author(s) 2021. Open Access: This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/. | ||||
Keywords: | Virtual reality; Burn injuries; Pain; Anxiety; Interactivity; Patient-centred design | ||||
Dates: |
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Institution: | The University of Sheffield | ||||
Academic Units: | The University of Sheffield > Sheffield Teaching Hospitals | ||||
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Depositing User: | Symplectic Sheffield | ||||
Date Deposited: | 15 Mar 2023 17:00 | ||||
Last Modified: | 15 Mar 2023 17:00 | ||||
Status: | Published | ||||
Publisher: | Springer Science and Business Media LLC | ||||
Refereed: | Yes | ||||
Identification Number: | https://doi.org/10.1007/s10055-021-00552-z | ||||
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