Foch, Charline and Kirman, Ben orcid.org/0000-0002-4087-5798 (2022) 'The game doesn’t judge you' : game designers’ perspectives on implementing failure in video games. In: Foundations of Digital Games 2022, proceedings. Foundations of Digital Games, 05-08 Sep 2022 ACM .
Metadata
Authors/Creators: |
|
||||
---|---|---|---|---|---|
Copyright, Publisher and Additional Information: | This is an author-produced version of the published paper. Uploaded in accordance with the publisher’s self-archiving policy. Further copying may not be permitted; contact the publisher for details | ||||
Dates: |
|
||||
Institution: | The University of York | ||||
Academic Units: | The University of York > Faculty of Arts and Humanities (York) > Theatre, Film, TV and Interactive Media (York) The University of York > Faculty of Sciences (York) > Computer Science (York) |
||||
Funding Information: |
|
||||
Depositing User: | Pure (York) | ||||
Date Deposited: | 03 Nov 2022 09:30 | ||||
Last Modified: | 06 Dec 2023 10:16 | ||||
Published Version: | https://doi.org/10.1145/3555858 | ||||
Status: | Published | ||||
Publisher: | ACM | ||||
Refereed: | No | ||||
Identification Number: | https://doi.org/10.1145/3555858 |
Download
Filename: Designers_paper_Charline_Foch_AUTHORS_VERSION.pdf
Description: Designers paper Charline Foch AUTHORS VERSION