The prevalence of loot boxes in mobile and desktop games

Zendle, David, Meyer, Rachel, Cairns, Paul Antony et al. (2 more authors) (2020) The prevalence of loot boxes in mobile and desktop games. Addiction. ISSN 1360-0443



Copyright, Publisher and Additional Information: © 2020 Society for the Study of Addiction. This is an author-produced version of the published paper. Uploaded in accordance with the publisher’s self-archiving policy. Further copying may not be permitted; contact the publisher for details.
Keywords: exposure to gambling, gambling, gambling in video games, loot boxes, prevalence,, problem gambling
  • Accepted: 14 January 2020
  • Published: 20 January 2020
Institution: The University of York
Academic Units: The University of York > Faculty of Sciences (York) > Computer Science (York)
Depositing User: Pure (York)
Date Deposited: 12 Feb 2020 09:50
Last Modified: 12 Aug 2023 23:25
Published Version:
Status: Published
Refereed: Yes
Identification Number:


Filename: Zendle_Addiction_Submitted.pdf

Description: Zendle_Addiction_Submitted