Perry, Robert, Drachen, Anders orcid.org/0000-0002-1002-0414, Kearney, Allison et al. (5 more authors) (2018) Online-only friends, real-life friends or strangers? Differential associations with passion and social capital in video game play. Computers in Human Behavior. pp. 202-210.
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Copyright, Publisher and Additional Information: | © 2017 Elsevier Ltd. All rights reserved. This is an author-produced version of the published paper. Uploaded in accordance with the publisher’s self-archiving policy. | ||||
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Institution: | The University of York | ||||
Academic Units: | The University of York > Faculty of Sciences (York) > Computer Science (York) | ||||
Funding Information: |
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Depositing User: | Pure (York) | ||||
Date Deposited: | 25 Jul 2018 10:00 | ||||
Last Modified: | 27 Jul 2023 23:37 | ||||
Published Version: | https://doi.org/10.1016/j.chb.2017.10.032 | ||||
Status: | Published | ||||
Refereed: | Yes | ||||
Identification Number: | https://doi.org/10.1016/j.chb.2017.10.032 | ||||
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