Intrinsic Elicitation : A Model and Design Approach for Games Collecting Human Subject Data

Gundry, David Edward and Deterding, Christoph Sebastian orcid.org/0000-0003-0033-2104 (2018) Intrinsic Elicitation : A Model and Design Approach for Games Collecting Human Subject Data. In: Deterding, Sebastian, Khandaker, Mitu, Risi, Sebastian, Font, Jose, Dahlskog, Steve, Salge, Christoph and Olsson, Carl Magnus, (eds.) Proceedings of the 13th International Conference on the Foundations of Digital Games, FDG 2018. ACM , New York .

Abstract

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Authors/Creators:
Keywords: Applied games,Crowdsourcing games,Games with a purpose,Human computation games,Human subject data,Intrinsic integration,Validity,Human-Computer Interaction,Computer Networks and Communications,Computer Vision and Pattern Recognition,Software
Dates:
  • Accepted: 8 May 2018
  • Published: 1 August 2018
Institution: The University of York
Academic Units: The University of York > Faculty of Arts and Humanities (York) > Theatre, Film & Television (York)
The University of York > Faculty of Sciences (York) > Computer Science (York)
Depositing User: Pure (York)
Date Deposited: 10 Jul 2018 11:30
Last Modified: 23 May 2021 10:58
Published Version: https://doi.org/10.1145/3235765.3235803
Status: Published
Publisher: ACM
Refereed: No
Identification Number: https://doi.org/10.1145/3235765.3235803
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Description: intrinsic-elicitation paper

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