Motivation, engagement and learning through digital games

Iacovides, Ioanna orcid.org/0000-0001-9674-8440, Aczel, James, Scanlon, Eileen et al. (2 more authors) (2011) Motivation, engagement and learning through digital games. International Journal of Virtual and Personal Learning Environments. pp. 1-16.

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Copyright, Publisher and Additional Information: This paper appears in the International Journal of Virtual and Personal Learning Environments, as cited above. Posted by permission of the publisher.
Keywords: computer games, digital games, engagement, game-based learning, gaming capital, informal learning, involvement, motivation, video games
Dates:
  • Published: 1 May 2011
Institution: The University of York
Academic Units: The University of York > Faculty of Sciences (York) > Computer Science (York)
Depositing User: Pure (York)
Date Deposited: 28 Jun 2018 09:10
Last Modified: 06 Dec 2023 12:33
Published Version: https://doi.org/10.4018/jvple.2011040101
Status: Published
Refereed: Yes
Identification Number: https://doi.org/10.4018/jvple.2011040101
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