Moving Beyond Fun : Evaluating Serious Experience in Digital Games

Iacovides, Ioanna and Cox, Anna L. (2015) Moving Beyond Fun : Evaluating Serious Experience in Digital Games. In: Proceedings of the 2015 CHI Conference on Human Factors in Computing Systems. ACM , New York, USA , pp. 2245-2254.



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Keywords: Games, evaluation, critical play, engagement, positive experience, negative experience, serious experience
  • Published: 1 April 2015
Institution: The University of York
Academic Units: The University of York > Faculty of Sciences (York) > Computer Science (York)
Depositing User: Pure (York)
Date Deposited: 09 May 2018 08:10
Last Modified: 06 Dec 2023 10:04
Published Version:
Status: Published
Publisher: ACM
Refereed: No
Identification Number:
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Filename: Evaluating_Serious_Experience_accepted.pdf

Description: Evaluating-Serious-Experience_accepted