Energy-Based Pose Unfolding and Interpolation for 3D Articulated Characters

Wang, H orcid.org/0000-0002-2281-5679 and Komura, T (2011) Energy-Based Pose Unfolding and Interpolation for 3D Articulated Characters. In: Allbeck, JM and Faloutsos, P, (eds.) Lecture Notes in Computer Science. 4th International Workshop on Motion in Games (MIG 2011), 13-15 Nov 2011, Edinburgh, UK. Springer Verlag , pp. 110-119. ISBN 978-3-642-25089-7

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Metadata

Authors/Creators:
Keywords: character animation; motion planning; pose interpolation
Dates:
  • Published: 13 November 2011
Institution: The University of Leeds
Academic Units: The University of Leeds > Faculty of Engineering & Physical Sciences (Leeds) > School of Computing (Leeds)
Depositing User: Symplectic Publications
Date Deposited: 21 May 2019 11:32
Last Modified: 21 May 2019 11:32
Status: Published
Publisher: Springer Verlag
Identification Number: https://doi.org/10.1007/978-3-642-25090-3_10

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