Items where authors include "Kirman, Ben"

Export as [feed] Atom [feed] RSS
Number of items: 18.

Article

Tang, Ziao and Kirman, Ben orcid.org/0000-0002-4087-5798 (2024) Exploring Curiosity in Games: A Framework and Questionnaire Study of Player Perspectives. International Journal of Human-Computer Interaction. ISSN 1044-7318

Ringer, Charles, Missaoui, Sondess, Hodge, Victoria J. orcid.org/0000-0002-2469-0224 et al. (12 more authors) (2023) Time to Die 2 : Improved In-Game Death Prediction in Dota 2. Machine Learning with Applications. 100466. ISSN 2666-8270

Bates, Oliver, Lord, Carolynne, Alter, Hayley et al. (2 more authors) (2021) Lessons from one future of work: opportunities to flip the gig economy. IEEE PERVASIVE COMPUTING. pp. 26-34. ISSN 1536-1268

Kokkinakis, Athanasios, York, Peter, Patra, Moni et al. (12 more authors) (2021) Metagaming and metagames in Esports. International Journal of Esports. ISSN 2634-1069

Feltwell, Tom, Vines, John, Salt, Karen et al. (5 more authors) (2017) Counter-Discourse Activism on Social Media : The Case of Challenging “Poverty Porn” Television. Computer Supported Cooperative Work. 345–385. ISSN 1573-7551

Conference or Workshop Item

Kirman, Ben orcid.org/0000-0002-4087-5798, Bates, Oliver, Lord, Carolynne et al. (1 more author) (2022) Thinking Outside the Bag : Worker-led Speculation and the Future of Gig Economy Delivery Platforms. In: Design Research Society Conference, 25 Jun - 03 Jul 2022.

Foch, Charline and Kirman, Ben orcid.org/0000-0002-4087-5798 (2021) “Slow down and look”: Desirable aspects of failure in video games, from the perspective of players. In: UNSPECIFIED.

Block, Florian Oliver orcid.org/0000-0003-0348-6731, Ursu, Marian orcid.org/0000-0002-5567-3275, Hook, Jonathan David orcid.org/0000-0002-0588-7013 et al. (10 more authors) (2020) Echo Suite of Software (Showcase Brochure). In: UNSPECIFIED.

Proceedings Paper

Mitchell, Robb, Kirman, Ben orcid.org/0000-0002-4087-5798 and Lio, Kin Encinas (2022) I Just Can’t Believe These are not Fictitious : Vivifying design examples through narratives populated by existing artefacts. In: Proceedings of the International Academic Mindtrek Conference 2022. 25th International Academic Mindtrek conference, 16-18 Nov 2022. ACM , FIN .

Kirman, Ben orcid.org/0000-0002-4087-5798, Linehan, Conor and Feltwell, Tom (2022) Inscrutable Games : How Players Respond to Illegible or Opaque Game Design. In: Proceedings of the International Academic Mindtrek Conference 2022. 25th International Academic Mindtrek conference, 16-18 Nov 2022. ACM , FIN .

Foch, Charline and Kirman, Ben orcid.org/0000-0002-4087-5798 (2022) 'The game doesn’t judge you' : game designers’ perspectives on implementing failure in video games. In: Foundations of Digital Games 2022, proceedings. Foundations of Digital Games, 05-08 Sep 2022. ACM .

Robertson, Justin, Kokkinakis, Athanasios, Hook, Jonathan David orcid.org/0000-0002-0588-7013 et al. (7 more authors) (2021) Wait, But Why? Assessing Behavior Explanation Strategies for Real-Time Strategy Games. In: Proceedings of the 2021 IUI Annual Conference of Intelligent User Interfaces. ACM IUI 2020 Annual Conference on Intelligent User Interfaces, 13-17 Apr 2021. ACM , USA .

Pedrassoli Chitayat, Alan, Kokkinakis, Athanasios, Patra, Sagarika et al. (8 more authors) (2020) WARDS : Modelling the Worth of Vision in MOBA’s. In: Arai, Kohei, Kapoor, Supriya and Bhatia, Rahul, (eds.) Intelligent Computing - Proceedings of the 2020 Computing Conference. Science and Information Conference, SAI 2020, 16-17 Jul 2020. Advances in Intelligent Systems and Computing . Springer , GBR , pp. 63-81.

Kirman, Ben orcid.org/0000-0002-4087-5798, Encinas, Enrique and Mitchell, Robb (2020) Social Icebreakers Everywhere: A Day In The Life. In: Proceedings of The 18th European (Virtual) Conference on Computer-Supported Cooperative Work (ECSCW 2020). UNSPECIFIED. Reports of the European Society for Socially Embedded Technologies . European Society for Socially Embedded Technologies (EUSSET) .

Kirman, Ben orcid.org/0000-0002-4087-5798, Linehan, Conor and Lawson, Shaun (2020) What's Your Problem with the Dog Internet? In: Extended Abstracts of the ACM SIGCHI conference on Human Factors in Computing Systems. UNSPECIFIED. .

Kokkinakis, Athanasios, Demediuk, Simon Peter, Nölle, Isabelle et al. (14 more authors) (2020) DAX: Data-Driven Audience Experiences in Esports. In: Proceedings of ACM International Conference on Interactive Media Experience (IMX) 2020. UNSPECIFIED. ACM , pp. 94-105. (In Press)

Bates, Oliver, Remy, Christian, Nash, Callum et al. (1 more author) (2019) The future of techno-disruption in gig economy workforces: challenging the dialogue with fictional abstracts. In: Proceedings of the Halfway to the Future Symposium 2019. UNSPECIFIED. The ACM International Conference Proceeding Series (ICPS) . ACM , NY , pp. 1-4.

Feltwell, Tom, Lawson, Shaun, Encinas, Enrique et al. (5 more authors) (2018) “Grand visions” for post-capitalist human-computer interaction. In: CHI 2018 - Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems:Engage with CHI. 2018 CHI Conference on Human Factors in Computing Systems, CHI EA 2018, 21-26 Apr 2018. ACM , CAN .

This list was generated on Sun Apr 28 00:57:02 2024 BST.