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Binocular vision in a virtual world: visual deficits following the wearing of a head-mounted display

Mon-Williams, M., Warm, J.P. and Rushton, S. (1993) Binocular vision in a virtual world: visual deficits following the wearing of a head-mounted display. Ophthalmic and Physiological Optics, 13 (4). pp. 387-391. ISSN 0275-5408

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Abstract

The short-term effects on binocular stability of wearing a conventional head-mounted display (HMD) to explore a virtual reality environment were examined. Twenty adult subjects (aged 19–29 years) wore a commercially available HMD for 10 min while cycling around a computer generated 3-D world. The twin screen presentations were set lo suit the average interpupillary distance of our subject population, to mimic the conditions of public access virtual reality systems. Subjects were examined before and after exposure to the HMD and there were clear signs of induced binocular stress for a number of the subjects. The implications of introducing such HMDs into the workplace and entertainment environments are discussed.

Item Type: Article
Academic Units: The University of Leeds > Faculty of Medicine and Health (Leeds) > Institute of Psychological Sciences (Leeds) > Cognitive Psychology (Leeds)
Depositing User: Sherpa Assistant
Date Deposited: 03 Jul 2009 13:19
Last Modified: 29 Sep 2010 14:25
Published Version: http://dx.doi.org/10.1111/j.1475-1313.1993.tb00496...
Status: Published
Publisher: Blackwell Publishing
Identification Number: 10.1111/j.1475-1313.1993.tb00496.x
URI: http://eprints.whiterose.ac.uk/id/eprint/8899

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