Wann, J.P., Rushton, S. and Mon-Williams, M. (1995) Natural problems for stereoscopic depth perception in virtual environments. Vision Research, 35 (19). pp. 2731-2736. ISSN 0042-6989Full text not available from this repository.
The use of virtual reality (VR) display systems has escalated over the last 5 yr and may have consequences for those working within vision research. This paper provides a brief review of the literature pertaining to the representation of depth in stereoscopic VR displays. Specific attention is paid to the response of the accommodation system with its cross-links to vergence eye movements, and to the spatial errors that arise when portraying three-dimensional space on a two-dimensional window. It is suggested that these factors prevent large depth intervals of three-dimensional visual space being rendered with integrity through dual two-dimensional arrays.
|Academic Units:||The University of Leeds > Faculty of Medicine and Health (Leeds) > Institute of Psychological Sciences (Leeds) > Cognitive Psychology (Leeds)|
|Depositing User:||Sherpa Assistant|
|Date Deposited:||03 Jul 2009 11:52|
|Last Modified:||29 Sep 2010 14:25|
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