Ruddle, R.A. (2001) Navigation: am I really lost or virtually there? In: Harris, D., (ed.) Engineering Psychology and Cognitive Ergonomics - Volume Six : Industrial Ergonomics, HCI, and Applied Cognitive Psychology. Ashgate , pp. 135-142. ISBN 978-0-7546-1338-1
Data is presented from virtual environment (VE) navigation studies that used building- and chessboard-type layouts. Participants learned by repeated navigation, spending several hours in each environment. While some participants quickly learned to navigate efficiently, others remained almost totally disoriented. In the virtual buildings this disorientation was illustrated by mean direction estimate errors of approximately 90°, and in the chessboard VEs disorientation was highlighted by the large number of rooms that some participants visited. Part of the cause of disorientation, and generally slow spatial learning, lies in the difficulty participants had learning the paths they had followed through the VEs.
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|Institution:||The University of Leeds|
|Academic Units:||The University of Leeds > Faculty of Engineering (Leeds) > School of Computing (Leeds)|
|Depositing User:||Mrs Irene Rudling|
|Date Deposited:||30 Jan 2009 09:58|
|Last Modified:||16 Sep 2016 13:43|