Follow the crowd or follow the trailblazer? The differential role of firm experience in product entry decisions in the US video game industry

Ozalp, H orcid.org/0000-0003-4811-6072 and Kretschmer, T (2019) Follow the crowd or follow the trailblazer? The differential role of firm experience in product entry decisions in the US video game industry. Journal of Management Studies, 56 (7). pp. 1452-1481. ISSN 0022-2380

Abstract

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Authors/Creators:
Copyright, Publisher and Additional Information: © 2018 John Wiley & Sons Ltd and Society for the Advancement of Management Studies. This is the peer reviewed version of the following article: Ozalp, H. and Kretschmer, T. (2019), Follow the Crowd or Follow the Trailblazer? The Differential Role of Firm Experience in Product Entry Decisions in the US Video Game Industry. J. Manage. Stud., 56: 1452-1481, which has been published in final form at https://doi.org/10.1111/joms.12389. This article may be used for non-commercial purposes in accordance with Wiley Terms and Conditions for Use of Self-Archived Versions.
Keywords: Product Entry; Information‐based Imitation; Pre‐entry Experience; Trailblazers
Dates:
  • Accepted: 11 April 2018
  • Published (online): 16 July 2018
  • Published: November 2019
Institution: The University of Leeds
Academic Units: The University of Leeds > Faculty of Business (Leeds) > Management Division (LUBS) (Leeds) > Management Division Strategy and Organisation (LUBS)
Depositing User: Symplectic Publications
Date Deposited: 12 Jun 2018 10:08
Last Modified: 16 Jul 2020 00:38
Status: Published
Publisher: Wiley
Identification Number: https://doi.org/10.1111/joms.12389

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