A game player expertise level classification system using electroencephalography (EEG)

Anwar, S.M., Saeed, S.M.U., Majid, M. et al. (3 more authors) (2017) A game player expertise level classification system using electroencephalography (EEG). Applied Sciences, 8 (1). 18. ISSN 2076-3417

Abstract

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Authors/Creators:
Copyright, Publisher and Additional Information: This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. (CC BY 4.0).
Keywords: electroencephalography (EEG); machine learning; consumer gaming; feature extraction; classification
Dates:
  • Accepted: 19 December 2017
  • Published: 23 December 2017
Institution: The University of Sheffield
Academic Units: The University of Sheffield > Faculty of Engineering (Sheffield) > Department of Electronic and Electrical Engineering (Sheffield)
Depositing User: Symplectic Sheffield
Date Deposited: 10 Jan 2018 12:57
Last Modified: 10 Jan 2018 12:57
Published Version: https://doi.org/10.3390/app8010018
Status: Published
Publisher: MDPI
Refereed: Yes
Identification Number: https://doi.org/10.3390/app8010018

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