Fast simulation of crowd collision avoidance

Charlton, J. orcid.org/0000-0001-8402-6723, Gonzalez, L.R.M., Maddock, S. orcid.org/0000-0003-3179-0263 et al. (1 more author) (2019) Fast simulation of crowd collision avoidance. In: Gavrilova, M., Chang, J., Thalmann, N.M., Hitzer, E. and Ishikawa, H., (eds.) Advances in Computer Graphics. 36th Computer Graphics International Conference (CGI 2019), 17-20 Jun 2019, Calgary, AB, Canada. Lecture Notes in Computer Science (11542). Springer , pp. 266-277. ISBN 9783030225131

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Copyright, Publisher and Additional Information: © 2019 Springer Nature. This is an author-produced version of a paper subsequently published in Lecture Notes in Computer Science. Uploaded in accordance with the publisher's self-archiving policy.
Keywords: Pedestrian simulation; Real-time rendering; GPU-computing
Dates:
  • Published (online): 12 June 2019
  • Published: June 2019
Institution: The University of Sheffield
Academic Units: The University of Sheffield > Faculty of Engineering (Sheffield) > Department of Computer Science (Sheffield)
Depositing User: Symplectic Sheffield
Date Deposited: 27 Aug 2019 09:37
Last Modified: 12 Jun 2020 00:43
Status: Published
Publisher: Springer
Series Name: Lecture Notes in Computer Science
Refereed: Yes
Identification Number: https://doi.org/10.1007/978-3-030-22514-8_22

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