No Priming in Video Games

Zendle, David Isaac, Cairns, Paul Antony and Kudenko, Daniel (2018) No Priming in Video Games. Computers in Human Behaviour. pp. 113-125. ISSN 0747-5632


Copyright, Publisher and Additional Information: ©2017 Elsevier Ltd. This is an author-produced version of the published paper. Uploaded in accordance with the publisher’s self-archiving policy.
  • Accepted: 15 September 2017
  • Published (online): 17 September 2017
  • Published: 1 January 2018
Institution: The University of York
Academic Units: The University of York > Faculty of Sciences (York) > Computer Science (York)
Depositing User: Pure (York)
Date Deposited: 12 Apr 2018 14:40
Last Modified: 06 Dec 2023 12:07
Published Version:
Status: Published
Refereed: Yes
Identification Number:
Related URLs:


Filename: Priming_in_Video_Games_FINAL_Sept_17_v5_1.pdf

Description: Pre-print: Priming in Video Games FINAL Sept 17 v5-1

Licence: CC-BY-NC-ND 2.5