Measuring perceived challenge in digital games : Development & validation of the challenge originating from recent gameplay interaction scale (CORGIS)

Denisova, Alena orcid.org/0000-0002-1497-5808, Cairns, Paul orcid.org/0000-0002-6508-372X, Guckelsberger, Christian et al. (1 more author) (2020) Measuring perceived challenge in digital games : Development & validation of the challenge originating from recent gameplay interaction scale (CORGIS). International Journal of Human Computer Studies. 102383. ISSN 1071-5819

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Item Type: Article
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© 2020 Elsevier Ltd. All rights reserved. This is an author-produced version of the published paper. Uploaded in accordance with the publisher’s self-archiving policy.

Keywords: Difficulty, Digital games, Emotional challenge, Game experience, Games user research, GUR, Measurement instrument, Perceived challenge, Player experience, PX, Questionnaire, Scale development, Scale validation
Dates:
  • Accepted: 9 December 2019
  • Published (online): 20 December 2019
  • Published: May 2020
Institution: The University of York
Academic Units: The University of York > Faculty of Sciences (York) > Computer Science (York)
Depositing User: Pure (York)
Date Deposited: 10 Dec 2019 11:40
Last Modified: 21 Apr 2024 23:13
Published Version: https://doi.org/10.1016/j.ijhcs.2019.102383
Status: Published
Refereed: Yes
Identification Number: https://doi.org/10.1016/j.ijhcs.2019.102383
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