Congestion Control for 6LoWPAN Networks: A Game Theoretic Framework

Al-Kashoash, HAA orcid.org/0000-0001-9681-8285, Hafeez, M and Kemp, AH (2017) Congestion Control for 6LoWPAN Networks: A Game Theoretic Framework. IEEE Internet of Things Journal, 4 (3). pp. 760-771. ISSN 2327-4662

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Copyright, Publisher and Additional Information: © 2016, IEEE. This is an author produced version of a paper published in IEEE Internet of Things . Personal use of this material is permitted. Permission from IEEE must be obtained for all other users, including reprinting/ republishing this material for advertising or promotional purposes, creating new collective works for resale or redistribution to servers or lists, or reuse of any copyrighted components of this work in other works. Uploaded in accordance with the publisher’s self-archiving policy.
Keywords: applications, Congestion control, rate adaptation, noncooperative game theory, 6LoWPAN networks, IoT
Dates:
  • Accepted: 7 February 2017
  • Published (online): 8 February 2017
  • Published: June 2017
Institution: The University of Leeds
Academic Units: The University of Leeds > Faculty of Engineering & Physical Sciences (Leeds) > School of Electronic & Electrical Engineering (Leeds) > Robotics, Autonomous Systems & Sensing (Leeds)
The University of Leeds > Faculty of Engineering & Physical Sciences (Leeds)
Depositing User: Symplectic Publications
Date Deposited: 24 Feb 2017 15:30
Last Modified: 20 Jun 2021 08:37
Published Version: https://doi.org/10.1109/JIOT.2017.2666269
Status: Published
Publisher: IEEE
Identification Number: https://doi.org/10.1109/JIOT.2017.2666269

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