Gamification for Health and Wellbeing : A Systematic Review of the Literature

Johnson, Daniel, Deterding, Christoph Sebastian orcid.org/0000-0003-0033-2104, Kuhn, Kerri-Ann et al. (3 more authors) (2016) Gamification for Health and Wellbeing : A Systematic Review of the Literature. Internet Interventions. 89–106. ISSN 2214-7829

Abstract

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Item Type: Article
Authors/Creators:
Copyright, Publisher and Additional Information: © 2016, Elsevier B.V. This is an author-produced version of the published paper. Uploaded in accordance with the publisher’s self-archiving policy.
Keywords: gamification, health, Wellbeing, Systematic review
Dates:
  • Accepted: 25 October 2016
  • Published (online): 2 November 2016
  • Published: 2 November 2016
Institution: The University of York
Academic Units: The University of York > Faculty of Arts and Humanities (York) > Theatre, Film, TV and Interactive Media (York)
Funding Information:
FunderGrant number
EPSRCEP/M023265/1
Depositing User: Pure (York)
Date Deposited: 10 Nov 2016 12:03
Last Modified: 12 Mar 2024 00:11
Published Version: https://doi.org/10.1016/j.invent.2016.10.002
Status: Published
Refereed: Yes
Identification Number: https://doi.org/10.1016/j.invent.2016.10.002

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